David Houchin

  • Visual Pinball X on Linux

    Update This guide is fairly out of date and rudimentary - There’s probably some better guides or lutris/whatever scripts out there by this point, but I will try to update/redo this at some point in the future. For VPX 10.7 and Proton 7.0 - To get this initially running on a clean-ish Fedora 35 install in a basic desktop mode with Keyboard/PS4 controller, I only had to install VPX7setup.exe and wsh57 with winetricks.

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  • Old Posts Re-Uploaded

    I finally got the old posts from my old Wordpress site re-uploaded here. There’s some technical data that I didn’t want to see lost (Although I believe Wayback Machine still archived everything). This was much more tricky than I thought. I backed up the entire site with UpdraftPlus. However, while everything was backed up in some way or another, the actual textual content was saved as a MySQL dump, escape characters and all.

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  • Fixing Gauntlet in MAME

    This is a repost of an article from my old site originally posted in 2017, in the hopes that the information within still proves useful for somebody. Running MAME A few days ago, I decided to go ahead and update the MAME setup on my machine. I have a mostly-working MAME cabinet in the arcade, but it still needs some work on the controls and display, not to mention it’s not exactly portable.

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  • Bram Stoker's Dracula Pinball

    This is a repost of an article from my old site originally posted in 2017, in the hopes that the information within still proves useful for somebody. Background Most pinball machines manufactured have a “killer feature”. While there is absolutely a collection of standard features that have been ubiquitous on nearly every machine, almost every game has tried to offer a unique design element of it’s very own. Terminator 2 has it’s rotating cannon, Black Knight has the magna-save, and Medieval Madness has it’s crumbling castle.

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  • Space Shuttle Pinball

    This is a repost of an article from my old site originally posted in 2017, in the hopes that the information within still proves useful for somebody. This last weekend, we visited the Northwest Pinball and Arcade Show for a little bit. We had a great time, played a ton of games I haven’t touched until now, and got to meet and grab a picture with Steve Ritchie (Out of my games, designer of Terminator 2, and the voice in Space Shuttle)!

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  • Terminator 2 Pinball

    This is a repost of an article from my old site originally posted in 2017, in the hopes that the information within still proves useful for somebody. Background Just a few days ago, I received Terminator 2. This machine is awesome! Talk about a powerhouse packed with great sounds and visuals, alongside easy-to-pick-up gameplay and an instantly recognizable theme. A quick trip down T2’s history - This machine was released in 1991 and designed by Steve Ritchie, who has designed several other excellent games at Williams (Black Knight, Firepower, F-14, Star Trek: TNG, etc).

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  • New Site

    Welcome to my new site. I’ve decided for a while that I should probably move away from WordPress and server-side websites for a while. Moreso for ease-of-hosting and my sanity than anything else. I also decided that I should distill the site a little more to my hobbies only. I created this with Hugo, mainly because it seemed very fast (it is) and is written in Go. I haven’t been disappointed so far.

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